Paperdoll Update – Loop Controls & New Event


  • Added a new loopFromFrame field: animations can now restart from a specific frame instead of always returning to the first one when loop is enabled.
  • Introduced the OnAnimationFirstLoopEnd event, which lets you know exactly when the first animation loop has finished.
  • Updated the Fishing Demo Scene to reflect the latest changes.
  • Performed some legacy code cleanup

Files

PaperDoll1.0.4.unitypackage 1.3 MB
71 days ago

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